Tetris Anyone?
A few tests for organising/arranging different units in a way that overlaps and implies other spaces both in plan and in section. Also, the circulation through the spaces should always cross through other more public spaces or even moments in the L-shaped units themselves, redefining how boundaries are eliminated or redefined between residents.

Seeing as how this is looking very tetris-like, this kind of view wouldn't be the visual language of the project. It's more for me to work out types of relationships between units. Also, this is still rather chaotic, but I'll take these particular fragments and develop real sections out of them highlighting the overlap at different scales.

