Inverted City

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I've been trying to find ways in which I can literally Invert the City of Los Angeles into a unified dense centre.  The method of bringing the periphery to centre can go much further.  The idea of creating an inverted city can be shown at different scales.  I want to try and create a fictional world; and Inverted City, where the very fabric of the city is turned inside out. Privatisation is inverted into Publicisation, Urbanism is inverted to Ruralism, the private dwelling is inverted inside out to become a space in which the user now lives amongst everyone else in the city.

To achieve this inversion, I've been looking into The Inversion Principal.  A three dimensional device that inverts an infinite number of objects from outside a sphere to within it, so that the inverted points become more compact, the near they are to the centre.  In doing so, the urban sprawl of Los Angeles and the San Fernando Valley in particular can be inverted and densified into a compact new city; a transformation of the old city to new city.  A complete inversion of both physical and social conditions....

Its a bit of a mind bender too, so I've been trying to get my head around how this tool can be used to best affect in achieving an Inverted City.  So far its looking promising. I've inverted the whole of San Fernando into a new centre as an experiment. The black centre is within the 1 square mile of my site - San Fernando inverted WITHIN the site.  The white centre is the country beyond (the ingredients for a Forum).  The red is the existing site inverted OUT of my site...

The rest of the day will be spent using this technique to build up a plan that clearly illustrates (I hope!!!), the inversion of the physical old city, into the new Inverted City, but also shows how everything else is inverted such as private to public etc....  Then I'll have to go into 3D!

091123-Inverted-Valley.jpg

1 Comments

Natasha Sandmeier Author Profile Page said:

Hiya P - I have to say I v much like the drawing your inversion principle generates but I gotta be honest - don't QUITE get how you are doing them. But idea is clear and interesting so will look forward to your developments. I would suggest before we meet to further 'invert' pieces of the city at different scales. 1square mile is HUGE so try 10 city blocks, 1 city block and perhaps 1 chunk/fragment of 1 city block so we can understand programmatically and formally how you control this inversion to make this city.

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This page contains a single entry by Patrick Usborne published on November 23, 2009 1:17 PM.

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