WIP View Storyboard

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been working on various things, views, plans, and whitebook. 
started to incorporate experiential quality of the frame, that address spatial relationship between frame and the guests, as well framing in diffent scale. I will try to incorporate these images with 25 different postcard views, so act of collection doesnt become diagrmatic but experiential.

still need lots of photoshop and re-render but I first wanted to get my spatial narrative.

problem is though I really need to think how to conclude my argument, so I can complete my storyboard.

Presentation Materials Revised

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I went through my presentation again over weekend and made presentation materials arrangement for the final table, which I will print and have them for jurors to explain portfolio as wunderkammer itself at the introduction of presentation.(It will take similar form to a gallery exhibition plan with titles, dimensions, etc) To make super clear connection between argument and materials presented, I would separate materials into 2 tables, each of which displays, wunderkammer, city plan, postcards. In tis way I can show clear comparison of rome/london, past/present, plan/view, city/wunderkammer. I will bring the sketch tomorrow. 

As I was bit stuck with London wunderkammer views and plans I revised Pranesi's plan to be shown alongside roman wunderkammer model.  

For London View Wunderkammer, I'm trying to make images more spatial as well as experiential. 
I thought it would be good idea to go back to an earlier idea of route, in same way as Piranesi's travel was route through time, this can be tourist's route through monuments. I'm also trying to develope the idea of frame, with zoom-in and zoom-out. So when I collect London views, it always start from super zoom-in views, and in second image when it's zoomed out, you are always in different space. This is also not to repeat same interior everytime I collect views. I'm making few test so we can discuss tomorrow in tutorial.

Final Jury Presentation Text

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Postcard City : Travelling as Form of Collection

110519_Final Jury Presentation

Naoki Kotaka


Introduction:

This project explores the relationship between physical construct of the city and its representative image, postcards, to experience the city not through physical entering of space but capture through other means. Political dimension of postcards lies in its profound impurity, regulated by what is chosen to be shown - or not shown, so for this instance images of the city on postcards are provocative lie. It doesn't just keep the city in its present state but changes them, and highlight reality.

The project is situated in 2 stages; First, the re-contextualization of Piranesi's original postcards of Rome; Second, my creation of new postcards of contemporary London, both of which I aim to capture absolute quality of the city, its ideal, by collecting both real and artificial fragments of the city in order to to overcome present state as given and its imperfection.
Context:

In 18th century Rome, the city was experiencing the process of transformation from imperial city to modern city. The city was historically mixed, in which the ruins of antiquity, the buildings of Middle Ages and the monuments of the Renaissance all existed side by side. Rome had become Europe's 'Urban History Museum', to which people came, in order to study the sources of both ancient and modern classicism. Popularity of the city was further enhanced by rise of new technologies for the reproduction of printed image. Replicas of Roman art and architecture were broadly disseminated for the first time, using woodcuts and engravings, from mechanical presses. At the time, postcards, weren't  a byproduct of tourism, but it was an epistemological tool, where collectability, and portability remained the dominant model of knowing foreign culture. With its great holdings of the Western art, together with its replicas, Rome had become the most visually represented city in Europe, and therefore the most mediated.

Piranesi, at once, architect, archaeologist, and master of etching and printing, established a first version of postcards, through his views following the plan of Campo Marzio.  Piranesi doesn't merely depicts city's present condition, but reenact historical and monumental environment of the Imperial Rome incorporating both real and artificial, in order to capture postcard perfection, to describe his view of Rome. For Piranesi, to define Rome, or essences that makes up Rome,  it wasn't merely possible to be recorder by any one point in history, instead he had to incorporate its entire build up of historical context represented through its entire build-up of historical context, represented by the accumulation of material and events, and its decay and transformation.

Piranesi's Wunderkummer:

Through this re-reading of Campo Marzio, I suggest Piranesi collects all this architectural monuments and artifacts of Rome in the wunderkummer he built in the basement of his house, in which replicated fragments of the city are shrunken and inserted, forming his curated collection of Rome. In order to reorganize and recreate the accumulation of history that constitute his personal notion of Rome, I propose Piranesi travels through time, collecting monuments throughout time line bringing them into his wunderkummer and his drawing of Campo Marzio.

Piranesi's Timetravel:

Here we enter Piranesi's house. We see Piranesi moves through levels of the house, travelling through layers of history.

Piranesi first travelled to, and take monuments that existed only in the 1st and 2nd centuries in Imperial Rome, and brings them into his wunderkummer and the drawing.

Piranesi also dislocates other 1st and 2nd century monuments, from their original locations to new locations.

Piranesi then collects other monuments, existed through many centuries of Rome's history and evolutions between 3rd to 17th century.

To complete his Rome, Piranesi invents new monuments, and brings those into his wunderkummer and the drawing that becomes the city's future addition.

Lastly, Piranesi comes back to the city's present condition in 18 century.

After 10 years in real time, time during which Piranesi built his wunderkummer, or as we know it, drew his plan, comprising nearly 2000 years of imaginary time travel, Piranesi's city complete, filled with a vast collection of buildings.

Piranesi's Postcard:

In 1762, Piranesi published Campo Marzio,which became widely distributed across Europe. Piranesi's vision of Rome and his drawing and views became, what  i consider to be a first version of postcard describing the city of Rome. One epistemological consequence of Piranesi's postcards is that it came to be associated with the authentic presentation of cityscape. Repeatability of his postcards bred familiarity. Many people who saw postcards have never been to Rome and so based their expectations entirely on Piranesi's representation. The city, in this context thus is translated both in scale and in format, into a image, into a postcard. The city becomes portable and dislocated from its original urban context. thus creating newly fabricated reality of the city.  

Postcard City:

The function of postcards as an alternative editing bench of reality, remained throughout 18th and 19th century. When postcards began to be supersede by rise of mass communication and mass transportation, they were set apart as object of consumption not knowledge.

Today, contrary to continuous evolution of the city, postcards remain unchanged repeating city's historical ideal and its nostalgia. Urban regulations such as view corridors, which designate, protect and manage vistas in the city, subsequently controls not only postcard views but even its urban built environment. Joy of travel, previously entering and experiencing the space of the city, has now become increasingly pre-conceived, and pre-choreographeed.  We are no longer interested in immersing ourselves in local culture, experiencing cultural differences, instead collecting fragments of the city and adding them into personal postcard perfect memory.

New Monuments:

Through this re-reading of the contemporary city, this project aims to overcome city's imperfection, again through power of images, postcard. At this stage, our experience of the city through image, happens at 1:1 scale. We detach ourselves from the real city and reside in new structure built above the city, and collects live version of postcard views through this new wunderkummer of postcards views.

The project also responds to emergent need of the contemporary city to accommodate ever greater foreign population, providing mass accommodation for travellers, for the contemporary pilgrim of postcard monuments.

Postcard Interface / Outside-in:

Here we enter a new monument. We collect existing monuments of the city through windows, by encapsulating/ framing a view corridor of designated postcard views.

We first capture city's panorama, stretching across substantial parts of the city. Panorama provides the overview of the city into the its skyline in background and its suburb in the foreground.

We then capture River Prospects, the views of the city and its skyline across riverscape. River Prosepcts provides views into the city's representative, its the most iconic buildings.

We then capture Townscape Views, the views that focuses on architecturally and culturally significant set pieces. These views are mixed composition of buildings and landscape of historical significance.

Here, what was once a white frame of the postcards is now defined by panels of curtain wall glazing, merged within countless guest room and travellers activity behind. When these framed views are situated within vast interiors of new monuments, existence of exterior diminishes, dislocates postcards monuments from original surrounding context to new re-constituted context of the hotel interior. With postcard views internalised, the interior encloses the  collective dream of traveller, postcard perfect memories of travel.  

Therefore this selective appropriation and erasure of the city, and deliberate collection of postcard views, captures absolute quality of the city, comprises only of postcards monuments, enabling travellers to experience the city without ever entering the city.

Postcard Interface Inversed / Inside-Out:

In a same way, as urban environment is internalised and displayed through window, interior activity of the hotels are also displayed and projected towards the exterior. Vertical thresholds between exterior and interior are filled with various entertainment for travellers. It frames collective existence of travellers and offer to original resident of the city, an insight into an captivating environment of contemporary tourism.

In the another instance, the presence of new monuments also changes events in the city, exposing the city under constant observation.  An act of observation creates illusion that changes ordinary into extraordinary, everyday life of the city suddenly appear to be spectacles.

In a same way, as postcards and its framing mediate between physical construct of the city and its image, this duality between interior and exterior are articulated at its threshold, windows.  Windows, in this instance, have become a regulator of the reality, to select  what is chosen to be shown - or not shown, thus offers an image, an allegory that creates fabricated reality of the city, that we imagine the whole world within its bounds.

New Postcards / Collection as Destruction:

The consequence of city wide sprawl of these new monuments is, to preserves historical ideal and to stop in time preconceived representation of the city. While the historical ideal of the city is fulfilled through deliberate collection of postcard views, the original views existed in the real city are destroyed.  However, paradoxically as city is occupied by new monuments, and its cityscape gradually dissolve its historical ideal, new monuments has now gained prominence for postcards.

Our realization is that act of collection in this instance through architecture, is destructive as well productive. Therefore, we should not see this withdrawal of original monuments as immediate loss to the city, but instead to see as revitalisation of the city's historical essences and creation of new urban environment for future development.

Conclusion:

As the postcard challenges the reality of the city, both directly or indirectly, it is no longer an isolated object of merchandising city's representative image, but instead to provoke its alternative. Through fragmenting the cityscape into comprehensible components, and deliberately collecting these components into one place, postcards creates fiction of a universe that operates differently from reality. The fictional dimension of postcards, through chains of reality, returns our the city into unstable mix of real and artificial allowing us to keep it in perpetual transformation.

Landed in the Thames...

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Context views are done for now, although still missing one more. Now I'm working on the presentation text. Once they are done I will sketch out all the plates and rest of views to be produced for Friday. Tomorrow I will run through presentation with acomapnying slides.

Presentation text to be uploaded later in the evening.

Landed in the Park....

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Still working on short section views in various London context.... I will wrap up 3 views for tomorrow and start working on experiential image of hotel to go with new narrative yet to come... (and still dont like plan views, or maybe they are unnecessary...)

After messing around with programme of the building I finally came back to Hotel idea. Instead of my previous argument about strong segregation between natives and foreigners, It can be stated natives's view and foreigners's view on the city as deffering perception to each other. They are clearly devided to world above, and below.

What this building does it to stop historical/nostalgic images of the city preserved by regulation in London such as, LVMF(London View Management Framework) as a countering monuments by litellaly blocking them, in turn guests gains best views from the hotel. Presence of the object and observation from above then changes events in the city. What thought to be a destroyer of historical views now became popular monuments itself, appearing foreground and background of the every postcards. (it is also agressive preservationism that image of famous city landmarks are not able to be dissiminated abroad anymore.)

I will also have draft presentation so I can rehearse in tutorial.



Park Section

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For tomorrow I will have draft views of 3 x short section (+1 x perviously rendered residential context) view in different context. Please note points and lines are trees (trees will be mapped when rendered so not shown in this image).

4 contexts are:

01-Residential
02-Park
03-River
04-Highrise

With these views I'm trying to indicate the object's dislocation in various context. 

I will also try to have storyboard of further experiment with views.

More Section Then Views....

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In order for me to continue working with views, I went back to section to explore other ways of engagement with context. In response to comment from a last jury I have been trying to figure out collection of horizontal view into the building. 

For Friday, I will continue with sections in various context; Park London; River London; Highrise London then we can discuss on Friday in order for me to push them into views to be presented at pin-up on next Tuesday.

I have also found documents relating to protected views in London and they are very helpful in regards to strategically locate this "counter monument". More details on this subject as well as how I integrate this into the project to be updated tomorrow.



I have sketched up sections that I would like to develop, so I will continue drawing as base for render views. (Please note all above skeches will be developed to render views)

Another thought I had when thinking what this building does, "obsessive collection" in turn destroying them, however architectually it is dead simple, so towards end I would like to insert another layers of reality that when these mouments are reproduced in postcard, and hoping to weave narrative around 2 stages of collection; concrete reality; mediated.

In relation to London View Management guideline, there are 26 protected views. Those are then broken down to 4 categories:
1.London Panoramas (i.e. Views from Alexandra Palace)
2.Linear Views (i.e. Westminster Pier to St Paul's)
3.River Prospects (i.e. Tower Bridge)
4.Townscape Views (i.e. The Queen's Walk to Tower of London)

I think for my project, 1-3 are more relevant. will continue research and edit them down to whitebook material to support argument.




Next Step

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I have been working on zoom-in plan and elevation which capture the fragment of native city.
As I did in Re-con to layer fragment of the city into one, I'm thinking to create series of plan, elevation, both frame views horizontally as well as vertically. Then fragments are stitched/collapsed/ into one panorama, which depicts a portrait of a city which is not visually accurate but culturally relevant. 

I'm still not sure what exactly I'm framing, (i.e. icons, distinctive British architecture, ordinary cityscape, etc etc) or dont want to put too much importance in one view, but more interested in combining fragments together.

As a location I'm looking at existing natural and artificial urban infrastructure: Thames, East London Line



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I have updated whitebook with al the surrounding research. (I also compiled mini booklet which documents all the hotel related research)

For presentation I'm extracting particular part of research as either as a plate or separate booklet.

For introduction I will create a poster (2x4 or 2x6 plate) that summarise transformation of Rome from Imperial time to modern time with extensive images and captions.

To enhance purpose of views in 18th century I will print original Piranesi's view as postcard (printed on artistic paper), which will be layed out on a poster.

Then Piranesi's wundekummer, constructed as 6 piles of perspex, each referring to different time. (15x15cm plexiglass plates will be inserted in foam+velvet frame in 42x42cm so i can self stand)

Then unfolded path of Piranesi's trip through his wunderkummer layer out on the poster.

Finally new views and layered map compiled as A4 publication of Campo Marzio.

Views Views Views...

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Some views I meant to post for Friday. Other 2 views(Viewing platform and exit ) are modelled so just need cooking in renderer.

Today I'm working on presentation and WB.


Plates Plates Plates...

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4 views are being cooked in computer now. Above is view of natives looking up from steert.
Here is final final list of plates I will have for previews.

1.Cut Plan
2.Pier Plan
3.Belly Plan
4.Under Belly Plan
5.Zoom in Plan(same scale as perspective short section)
6.Long Section
7.Perspective Section/View

8.Exit View
9.Viewing Platform View(one I posted previously but revised)
10. Looking up view (natives)
11.Looking up view (foreisgner)
12.Room View
13.Buiding in Far Sight




Plan

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I have set up, plan and now working on 4 plans(cut plan, pier plan, underbelly plan(up), underbelly(down). I will have these for tomorrow as well as whitebook and updated persepctive section. and I'm thinking to make plan plates with hotel 3d printed for preview.

Updated Section

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I meant to post this for Friday. Now I'm on Plan

Whitebook Table of Contens Updated

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Project Title: Architecture of Personal Enterprise


1.Introduction
1.1 Foreword
Architecture of Personal Enterprise: A Passage from Physical Entry to Optical Departure
1.2 Personal Enterprise Archive
1.2.1 Cabinet of Curiosities
1.2.2 Slow House, New York, Diller and Scofidio
1.2.3 White U, Tokyo, Toyo Ito

2. Re-con: Piranesi's House
2.1 Introduction
The City, My Own: Artificial Cartography of Rome in a New Geography of Time
2.2 Context
Rome in all time: Evolution of Rome through the history
2.3 Collection
Reconstructing History: Artificial Timeline for Rome
2.4 Inhabitation
Piranesi's House: Personal Collecting and Curation of the City in Domestic Realm
2.5 Documentation
2.5.1 Original Publication of Campo Marzio
2.5.2 Piranesi's Life
2.5.3 Precedent Architectural ReiInterepretation of Campo Marzio
2.5.4 Bibliography

3. Manifesto: Home/Away(Separate A5 mini booklet)
3.1 Manifesto Statement
Home/Away
3.2 Visual Essay
Away From Home: Spatial Anatomy of Hotel
3.2.1 Arrival: Entrance
3.2.2 Procession: Lift/Corridor
3.2.3 Settlement: Room
3.2.4 Encounter: Amenity
3.2.5 Departure: Lobby
3.3 Essay
Settle Anywhere Ever Temporary: Traveling as Contemporary Form of Inhabitation
3.4 Visual Essay 2
-Away From Home: Traveling as Form of Collection
3.5 Bibliography

4. Thesis Design Project: Hotel Living/Tourist's Home  
4.1 Introduction
Natives and Foreigners: Perception of the City in Geography of Contemporary Tourism
4.2 Concept Development
Form of Containment within Personal Landscape
4.2.1 Lost in Translation
4.2.2 Enter the Void
4.2.3 Edward Hopper
Form of Conversation with Surrounding Context
4.2.4 Beistegui Apartment, Paris, Le Corbusier
4.2.5 High Line, New York Diller Scofidio + Renfro
4.2.6 Acropolis Museum, Athens, Bernard Tschumi
4.2.7 Le Fresnoy Art Centre, Tourcoing, Bernard Tschumi
4.3 Precedence
Existing Hotel Types and Scales
4.4 Context
Tourism and Immigration Statistics of Britain
4.5 Site
English Cityscape
4.5.1 Town House
4.5.2 Mews
4.5.3 Square
4.6 Form
Containment/Fortification of Tourist Landscape
4.7 Plan
Observatory Points
4.8 Short Section
Inside/Outside
4.9 Long Section
Minimal Footprints
4.10 Views
Actors and Spectators: Outside In/Inside Out
4.10.1 Aeroplane
4.10.2 Swimming Pool
4.10.3 Streets
4.10.4 Far Sight
4.11 Scenario
4.12 Bibliography

5. Conversation: Project and Beyond(WIP)
5.1 Interview 1: Stephan Lauf
5.2 Interview 2: Mark Cousins
5.3 Interview 3: Peter Carl
5.4 Interview 4: Shumon Basar
5.5 Bibliography


*I will post new drawings later in the evening.
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I'm figuring out new section and its details. Structure now consists of two main element, hotel volume in steel box truss structure and supporting concrete columns. It almost like a bride that spans from city block to block above existing urban fabric. Columns houses public programme such as kiosk, toilet, bus stand etc to minimise its impact in existing fabric. (will update long section to show this structural principal) 

Nightmare still remains in viewing deck... trying to figure out how far it needs to come down. if you see sketch of long section, I thought viewing deck may not come down too far as I thought, in that case I can determine its depth more programatically, (i.e. auditorium, swimming pool, restaurant, etc etc) I will make it work this section for tomorrow.

Also for views I would like to create sense of feeling that both tourists and residents are "observing" as well as "being observed"by making views from both world.(see sketches)

For preview I will aim to complete above sketched out drawings and maybe updated model of stl site model in 42 x 42.

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I'm working on axo with as much details as possible for tomorrow (and hopefully some rendered views) I will replace sketch with complete drawing later in the evening.



Wip Section

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Option_01
The hotel sits halfway through the street between existing buildings, providing an encounter for tourist to view the day to day reality of the city. Replicated facade continues as an interior facade of the hotel. 
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Option_02
The hotel completely fills the street between existing buildings. Existing facade is then registered as replicated facade for the hotel's interior, providing an artificial street scape. The replicated facade is continued above existing building where accommodation for tourist is created.
110307_08.jpgOption_03
The hotel completely fills the street between existing buildings. Existing facade is then registered as replicated facade for the hotel's interior, providing an artificial street scape. The replicated facade is continued along same facade line, as well repetition of same replicated facade unit above existing building where accommodation for tourist is created.110307_09.jpg
Option_04
The hotel completely fills the street between existing buildings. Space for tourist accommodation is created, facing existing facade on one side, replicated facade on the other. Tourists are able to view part of existing building and life taking place within from their own room. Roof scape of existing buildings are also framed as feature for lobby as if they are museum artefact.
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Option_04_Close-Up



Trying various option in section to see which one works better with the existing context.
Option_01 is attempt to leave existing buildings below operated in almost same way as they do in city's day to day reality. However leaving half of the existing buildings in reality and another half unusable feels unclear distinction.

Option_02 and 03 only works with the scenario that whole existing area where the hotel occupy is evacuated. However replicating facade from the facade right behind seems pointless apart from the idea that i't's artificial streetscape.

Option_04 is so far my favourite as it keeps both enabling tourist to relate to reality of the city and its artificial replication. Also co-existence of real and artificial on both side of the hotel room.  

I will develop section further to show real difference between existing context and new context of the hotel. (and also how to close off the top roof of the hotel)






Argument Ver_02

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Sorry to bore with you text... meanwhile new section is being updated by tomorrow evening, please enjoy authentically brewed Englishness (Homeness) from "Think of England" by Martin Parr!


Argument_Ver_02


There are many versions of a city that exist. While a built form of the city exists primary as a physical entity, a city dweller reserve his own vantage point that reconfigure his own perceptions of the city. It is this constant exchange of individual or cultural, social group's perception of the city that uncover true nature of the city, its shared authorship.


In the Re-con the city was reconfigured through a lens of the 18 century visionaire Piranesi.

In the 18 century Rome, its urban condition continued to fall short of its past Imperial glory. The city was historically tangled, where island of Renaissance, Counter-Reformation, and Baroque, Basilicas, palaces, and churches with contrasting styles jostled each other. In Piranesi's view, Roman's originality in urban design, the city in its organic whole, Urbs, was lost at this contemporary situation.

For Piranesi, to define Rome, or essences that makes what it is Rome,  it was merely possible by any one time, however through its build-up of context, stretching across a historical timeline: The city's history that is represented by the accumulation of material and events, and its decay and transformation.

Piranesi thus explored his own version of Rome through the ichonographic drawing of Campo Marzio as well as series of vedute, as means to reorganize and recreate historical essences that constituted Rome. In the drawing of Campo Marzio, Piranesi includes only what he considers as truly original Roman architecture and excludes what is other, beyond its present time frame. Piranesi thus affectively fabricated a fictional/artificial context of time as microcosm of Rome in all time existed within the drawing, in which fiction of historical order can be reread and reordered.

It is very form of the drawing, as it is manifested through the strata of time contained within, reveals oncealed/unseen layers of the the city's past, present and future. Each layer embody different kind of inclusion contrasting...

Piranesi relocates preceding monuments of 1st and 2nd century in his new framework of time, as recreation of a monumental environment of Imperial Rome. His exquisite vision of nostalgia was enhanced in the form of spectral ruin as if the intervening years had passed without the occupation of medieval town scape.

The city's present condition was partly continued as a marker for an entry point of history. Every day reality of the city in which

From collected antiquity and the present environment which Piranesi's lived reality exists, he fabricates the city's condition of future.  His romanticied projection of Rome, took form of ideal buildings, built upon basis of inherently distinct geometrical forms of Roman and its combination.

It is this newly fabricated context through selective addition and erasure of history that reveals Piranesi's deepest motivation to reconfigure a vision of Rome. It was itself a form of a propaganda, to declare Roman's authorship of their own city.  In relation to Pan-Grecian theories, rooted in the understanding of civilization as linear process that succeeded world empires, Roman antiquity was labelled as a successor of Greek as well as anticlimax and decline of human civilization. As counterpart to the argument Piranesi affectively rewrote his own historical origin of the city that Roman as home-culture of the city and Greek as foreign.

For Piranesi totality of his possessions reflects the totality of his city as his home. By choosing his constitutes of the city and by ordering them in his way, his vision of Rome as home synthesize in the choice of the city's being. And yet the city is on one side exists as res publica - commonly shared entity of public that exist as reference point to its physical reality, every individual city dweller reserves his very lens to frame the city and contain himself within world of his own making.  

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In our lived reality of 21st century, we are confronted with a recurrent statistic in newspaper that tells us that for first time in hisotory over 50 per cent of the world's popuilation now lives in cities, within which tourists, immigrants are major figure of urban population.  In contempory urban context, where "natives" and "foreigners" are indistinguishably mixed, how does one, on either side, enters/cross over their own world contained within their particular perception of the city?  

Foreigner re-iterates connections between cultural, social, and spatial qualities of the city. They curves out the heart of the city, creating their very own tourist landscape contained within its self-sufficient environment. From the first encounter with the city, to eventual immigration, it's this constant conversation between foreigner and the city that reveals its a unseen layer that exists outside a built reality of the city.

By fossilizing tourist landscape as physical entity of the hotel, within which the quality of its home culture/original context is intensely aggregated, one finds his transformation in  

TBC

-Home: English culture
-Away: Japanese culture

-Registeration of Original Context: Nostalgic/Real/Romantic Vision of Home

-Motivation(Why?)



Re-working of Argument

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There is many version of city that exist.
In my project I explore the city, not as static finite object, but re-configurable entity through lens of its users.

In my Re-con the city was reconfigured through a lens of 18 century visionaire Piranesi.

Piranesi denied contemporary situation of Rome that presented chaotic unformless mess, lacked any relation to its origin, thus he created his own version as means to return to its grand past through drawing.

The drawing became a container of ultimate familarity that are consisted to set standard which include only, truly, original Roman architecture and exclude what is other.
Thus everything Piranesi experience is what is "Home" to Rome, which is the mixture of real and artificial that contested within strata of the drawing.

Each layer manifesto different extent of Home-ness,
Romanticised view through layers of Piranesi's own invention
Day to day reality through layers of Present condition of 18th century Rome

In my project,  the city was reconfigured through a lens of tourist.
Travelling re-iterate connections between cultural, social, and spatial properties of the city, or rather traveller curve out heart of the city through their specific tourist iteneary so that they are creating tourist landscape which is contained within thier self-sufficient city so that they never enter the day to day life of the city.

Through their first encounter with the city, over various visits, as well as possible eventual immigration(move) to the city, view of tourist/foreigner constantly change in relation to time that they spend.

So it's conversation between these people and the city that introduces hidden/concealed layer of the city that exist.

 

TBC

 

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Working on model over the weekend and first draft of plan today.

Model:
I have added fully detailed site context and it's already starting to give sense of scale to this monster hotel. Please note I haven't updated hotel part to work with size of surrounding site context so in reality hotel come down straight down to the ground. I have discussed with Adam, Amandadine, and Marco on Saturday that to do collage for interior elevation (facade) of the hotel as to explore meaning of registering site context to create this uncanny artificial homeness of London. I will try first version of this for tomorrow.

Plan:
I was thinking to revise overall extent of the building from previously modelled "right-angled" hotel. As stated before I'm arguing that St Pancras Station as a direct point of entry to centre of the city, and also as entrance to the hotel.

2 images above are 2 options that I was trying. I guess linear form does still pose a question of where the hotel end and I'm not sure if ending in Thames backside is good one... As well if I take orientation of St Pancras Station to South, street and hotel don't quite alighn so sense of continuous lobby that I liked from STL model doesn't quite work...

So instead I have started circular version which start with St Pancras and ends with St pancreas, following street pattern of the surrounding area. I think, in terms of form I should argue through its interior, anatomy of hotel experience and how I organise series of amenity space. In relation to the narrative, tourist complete whole set of experience within the hotel to be educated how to behave in London then comes back to same entry point as if whole experience was a dream or some kind.

Anyway for tomorrow I'm working on Plan (Circular Version) and Short section.