From Illusions of the City to Illusions of the Room
Had a great TS tutorial with John Noel again that built upon discoveries made in yesterday's tutorial with David Illingworth.

David had suggested looking at the design of teleprompters on the news which use glass instead of mirror to reflect information. This is a quick sketch I did of how it works where the image visible depends on the position of the light source:

Today, John was pleased with the development of my other nested fragments but wanted to talk through the basement to get past its "poisoned chalice" status by thinking of what it was originally intended to be. I thought it would be a great opportunity to insert this teleprompter mechanism since it operates on the system of light vs. dark that is inherent in the basement and then to play with the inverse of what the mirror window fragment is looking at.
If the mirror window creates illusions of the city within the room, the basement could begin to create illusions of the room within a subterranean city so that the two memories could begin to work together - approaching the same idea from two different ends of the spectrum by inverting their scale.
We were both happy with how this idea related to the overall aims of the project so he said to redraw the basement with this in mind (getting rid of the problematic tube tunnels). I will work on that as part of Alex's thick drawing reconfiguration for next week.
