Ropey structures

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Working out catenary arch shapes with 3D Studio Max's Reactor (physics simulation tool) Rope command, which, given certain parameters, produces catenary curves.

Diagramming up the structural system, then beginning to turn that into the final 3D model. Next step is to 'brickerize' what I have here, but haven't come that far yet.

To be continued, obviously.


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This page contains a single entry by Magnus Larsson published on March 14, 2009 9:33 PM.

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