Scalar Shift
[23 November]
Here's a lousy render - published here only as process documentation - of a super quick model that I made to get a rough feeling for what the Slinky idea of a tower that touches down in different corners of the city.

Monia is, of course, absolutely right: it's too much and it's going absolutely nowhere.
So forza. Henceforth: smaller scale. This is now a domestic building, what people outside of architecture would call a 'house'. Though, of course, not just any house, but one that houses human bodies frozen into suspension. To further highlight this connection between bodies in suspension and the building that houses them, I might continue to work with the human body; picking up Bodyline now as per Monia's suggestion...

No idea what the caption for this one should be, guess I'll just mention that I found it here.
Here's a lousy render - published here only as process documentation - of a super quick model that I made to get a rough feeling for what the Slinky idea of a tower that touches down in different corners of the city.

Monia is, of course, absolutely right: it's too much and it's going absolutely nowhere.
So forza. Henceforth: smaller scale. This is now a domestic building, what people outside of architecture would call a 'house'. Though, of course, not just any house, but one that houses human bodies frozen into suspension. To further highlight this connection between bodies in suspension and the building that houses them, I might continue to work with the human body; picking up Bodyline now as per Monia's suggestion...

No idea what the caption for this one should be, guess I'll just mention that I found it here.

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