BodyBuilding
[24 November]
A model for tomorrow's tutorial, based on 'corners' taken from (models of) human bodies - the bodies frozen inside of the building. These body corners are then projected/reflected into the corners of the building. It's way too wonky and not the subtle transition between orthogonality and curvaceous geometry that I'm after, but time is running out and it will have to do for now.






A model for tomorrow's tutorial, based on 'corners' taken from (models of) human bodies - the bodies frozen inside of the building. These body corners are then projected/reflected into the corners of the building. It's way too wonky and not the subtle transition between orthogonality and curvaceous geometry that I'm after, but time is running out and it will have to do for now.







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