November 2007 Archives

3d in progress

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back to arrangement. this time, arrangemet will start from forming rib and then spread out.printscreen11.jpg

3d in progress

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it looks like almost done. big problem is where the curvature changes. printscreen10.jpgprintscreen09.jpgso it is floating at the moment.

model progress

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trying to find regular pattern of connecting each cells, which turns out to be difficult without
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plan drawing.

digital model

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3d unit

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green part of a unit is fixed and providing confessional space while grey part,which consists of a unit is flexible so that distance between units can be varied.
printscreen05.jpgarrangement of confession rooms follows shape of amphitheatre and  dome. 

test

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printscreen04.jpgattempt to draw sound in 3d.
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plan

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plan071123_1-200.jpgplan on sound wave in generic condition. all karaoke room is oriented to centre of the chruch, which possibly will become altar of the church.

wave plan

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plan071121.jpgattemp draw sound in plan. uniformly distributed.

plan

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3d model and plan for single person. size of confession is 1200x1200. sharp edge condition and headroom for staircase and ramp is problematic. dividing one hectagonal space horizontally may give flat floor for confession room, but in terms of elevational/sectional pattern it breaks consistancy, I guess.

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3d model

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two different type of connection each unit.printscreen01.jpg

section

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model

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card board model progress

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random angle, random size of each unit are main problem.
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model becomes ugly and uninteresting as I assemble..

noise, silence and urban life(draft)

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Urban life, especially in metropolis, the life is full of stimuli.  Noise, sound  is one of the main sensory  stimuli in individual life. Some people tend to become blasé to be used to the environment . Others turn on their as soon as they arrived their home. There’s no such thing as silence. There is always something to hear.  

In terms of sound, church can provide noisy environment which resemble the life of city. But what they can offer is different content in noise, which is worth listening. It might be a naive attempt to train of an individual to translate noisy life into a subject to contemplate and meditate.

 

card board model

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model

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different type of stacking

model

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model

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model

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site - centocelle

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I 'm looking for dense and noisy area.

plan 071113

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lazy plan ever.

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manifesto update

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Church is loud. Church itself was a story of God and Saints.

 

Loud church is filled with stories.

 

-Past (images in church told stories)

 

A Church used to tell many stories of God and saints. It was used as a medium to tell stories.  Paintings sculptures told stories with emotions; happiness, joy, fear,sadness.

 

-Present time

 

Images in churches lost their voices.

We are saturated by images. The images become mere record of an event rather than telling a story and deliver imagination and emotions.

 

- Story of god

 

Church should be loud and filled with story of people.

It is based on the fact that all individual life can be a story of God. These contain joy, sadness, happiness and bitterness of life.

 

-Individual story

 

Telling a story in a church can take different method.

It can take a form of a speech, conversation, singing, prayer.

 

-Collection of stories

 

The collective sound of individual story will make a church loud. It can be a cacophony of voices that will provide background for meditation, different type of meditation. It could be a practice to meditate or think about yourself in a life outside church. The noise of hectic life, loudness of city is a part of contemporary city life. Loud church provide a buffer zone between holy communion and outside world. It is also transitional space from noisy outside world to inside church.  And it is designed in a hope that blasé people will start listen again and find a meaning from noise.

 

Plan 071104

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