TS DRAFT
Molding, Casting, Imprints
Material : CONCRETE
The design purposal is the result of a boolean operation that takes place in the digital realm.The design of the imaginary landmark in the digital world will define the appearance and definition of the imprint in the physical world, the context plane/ground.
The idea for the TS is to take this digital operation as a starting point and investigate a physical translation of the boolean substraction into material properties. I would like to focus on the material concrete and its possibilities in regard to casting, molding and imprints. (surface finishes) The imprint should not be understood as a pure 2D surface finish but also as a 3D modulation of mass and space. In this regard it could also be interesting to push the limit of the material and experiment with extrem light and thin concrete structures.
It is not so much about prefabricated concrete parts and assemblage but more about in situ casting and construction.

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