February 2012 Archives


so maybe even though I am not using hydraulics i can still incorporate the basement idea...

by the way I tried to think of different ways to make the cubes going above the frame possible...
It doesn't seem possible..., and if it is possible, it is getting very complicated... i talked to john noel again about that and he thinks the cubes need not move up to the truss.  The cubes can still move from ground level up to frame level, but use gantry crane cable system instead of hydraulics.

and to me it is fine that the cubes do not move up to the trust, because I just have an idea of what else can happen at that level, which i think will be interesting (both in terms of TS and project narrative)... will blog more later with the axo drawing (which is aimed to be done by tomorrow) later in the evening.

more ts narrative on the way

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more-narrative-ts.jpg

draft of a precedent page

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this is very super extremely slow....will do as much as possible......

20120226_TS-draft01-14.jpg

Here's the first set of sequence/ arrangement of the prison narrative...hopefully will have it developed into different layers, e.g. the TS layers, the narrative layers etc. by tomorrow...

narrative-01-for-blog.jpg

OPTION 1
vent-test-01.jpg
not working because the vent is overlapping the prison cell wall ...

OPTION 2
vent-test-02.jpg
this option seems fine, but...

vent-test-03.jpg
if the cube rotates,

vent-test-04.jpg
the ventilation duct cannot match and connect with the fixed outlet on the frames...
i.e. NOT WORKING

OPTION 3
vent-test-05.jpg
still seems fine at the moment

So what I have shown today in the tute were not working since everything becomes so fragmented...
20120219_prison-sequence-draft04.jpg
20120219_prison-sequence-draft04_rearrange01.jpg
I was trying to constrain myself to only use 9 cubes to create all the scenes required within the prison.  However, since I m only allowing rotation of the cubes in on 1 axis, i.e. I cannot utilise all the 6 surfaces of each cubes.

So while the suspending frame can still accommodate 9 cubes at a time, the whole prison is now constructed with more than 9 cubes, where some of the cubes may have to move downward to the "waiting bay" when not used in the narrative.

Here's some configuration that I have been sketching:
(it is slightly bothering me as they now look a bit like PV stuff.....even tho the argument here is completely non PV related)

Also, the red lines shows the water network.
blogp01.jpg

blogp02.jpg

blogp03.jpg


blogp04.jpg

blogp05.jpg

blogp06.jpg

Will try to have most of the other configuration figured out and can then concentrate more on TS tomorrow... 

it will get better....

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the frame is now shrink down to 300mm thick (it was 1200mm before...)
here's a section of the beam cutting through the water inlet valve system...
beam-section.jpg
also, I am trying to develop the intricate 3d frame (ventilation) within each frame...I know what's shown here is not appealing at all but I will make it better...

here are some of the reference that I have been looking at:
NASA docking system - where mechanical and structural support is provided through the rim
JSC65795_NDS_IDD_RevF-21.jpg

and for the electric power connection between the cube and the frame, I think the inductive charging of electric toothbrushes maybe useful...
inductioncharger3.jpg

the family of wall...still developing...way more to do before tutorial...
ts-blog01a.jpg

bumper mechanism of the structure and electric power connection:
ts_blog02.jpg

revised 3D comic cubes

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photo-13.jpg


TS narrative storyboard revised

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TS-narrative_05.jpg
TS-narrative_06.jpg
TS-narrative_revised_03.jpg

rearranging and exchanging of contents between different frames...
TS-narrative_revised_01.jpg

connections outside the 3d cubes... 
TS-narrative_revised_02.jpg
TS-narrative_revised_04.jpg
TS-narrative_07.jpg


Also, I am thinking of something like this too...but this doesn't have anything to do with the frame-gutter TS idea...this is more like a distortion...(ref Eisenmen's Axonometric models)
TS-narrative_revised_05.jpg 



TS and Studio Narrative storyboard

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will be further updated 

TS narrative: (from 2d to 2.5d to 3d)
TS-narrative.jpg

Studio narrative: (from Hikikomori to school to architect to prison)
studio-narrative.jpg

TS moment....

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I have been doing:
- drawing up some more precedents (v slow.....)
- drawing up one of the TS moments in the gutter space (see below).  still too simple at the moment... but I showed Javier and Christina on tuesday and today, they both think this is an interesting moment to look at, still a lot of detail and technicality missing....
- another TS moment, the "shifting room" was considered far too simple and straight forward to be included into TS....so instead of spending time drawing it up, 
- i will try to develop the TS narrative (i.e. the white gutter space) as much as possible so there are more different moments to pick....
URGHHHHHH....

TS-moment01_02a.jpg
ruled surface at fold-down position for water to channel

TS-moment01_01.jpg
ruled surface at fold-up position to connect the spaces from 2 comic frames...(still not technical at all...)

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