prison sequence wip
As discussed during the last tutorial, I am now developing the prison sequences, which have 4 different threads, i.e. the warden, the guard, visitor, and prisoner (which is at the same time the architect of the prison)

I am thinking maybe the visitor can also be the urban designer, so I can use his narrative to link it to Delirious New York...of a larger context, because I think the prison should only be a means to explore the larger argument, but not prison as the product/ or the only product of my project.
At the moment, the prisoner is the designer of the prison, which is a panopticon (which suggests radial city grid). the idea of radial city grid can then somehow juxtapose or interact with the visitor's modern city grid vision...
Here's one of the sketches....more to come in the evening...

