The
true state of the Icon is the fragment as its identity is created when and how
it is referred to.
The
icon is not comprehended via its singular, localised form but in its
referential form. The impact of an icon relies on how well it refers to itself.
The references become the key moments that construct the story of the icon. The
omni-presence of an icon is achieved in its fragmentary state. Therefore, the
iconic state is the fragment.
A Fragment is a record or trace of something that HAS existed or WILL
exist.
A
Fragment refers to an absent whole. A fragment carries the specific information
of the absent whole.
The
story of the whole is constructed through its key moments.
A
fragment is the foundation of a constructed reality.
FRAGMENTS THAT ARE STOPPED AND FLATTENED ONTO A PLANE:
THE IMAGE
Fragments are carefully composed in a particular
way towards a single viewpoint. The worlds are not representations of a reality
but a construction of one. These fragments define the graphic space and a
reality is constructed within the picture plane.
VIEWPOINT
The viewer has both an inflexible and privileged
viewpoint. The viewpoint is fixed because it is determined by the image author.
BEHAVIOUR/ARTICULATION
The fragment refers to an overall plan or
arrangement that it sits within yet also articulates itself with its own
separate behaviour. Therefore, a dynamic space is created.
The Anchored fragment: this fragment is
tied to its origins but also wants to move away from it.
It is grounded, and heavy and
you can see where it sits within an overall spatial organisation. But if it
wants to move, what it is tied to has to move also. As a result, the plan is
rotated and warped.
The Unattached fragment:
this fragment is independent of its origin but could return
to it if it wanted to. This fragment only shows
you certain sides of itself. It resembles its origin but always makes a
point of showing that its
different. As a result, the elevations of the volumes are disconnected and are
shifting. The plan is flipped up towards the viewer. Parallel lines vs
converging lines.
The
Merging fragment: this fragment camouflages itself into any
position. It is a corner that flattens flattens itself onto a plane.
The
Shattering fragment: when this fragment impacts with a fixed object it
shatters it and its shards embed themselves into other volumes.
The Interconnecting fragment:
this fragment looks for edges where it can fit its own edges into
perfectly. Regardless of what orientation it is,
its edges will always fit in place.
The Expanding fragment: this fragments
starts of singular but starts to steal parts from its surroundings and these
parts begin to talk the same language as the fragment.
FRAGMENTS THAT ARE VOLUMES THAT ARE CONTINUALLY
READJUSTING THEMSELVES:
SPATIAL
The fragments cause the space that you engage
with to slip in and out of place, to emerge and to recede. Distances are no
longer measurable. The position of the ground plane is unreliable
VIEWPOINT
The viewer is roaming. There is no single
viewpoint as it constantly changes in relation to the movements of the viewer.
ACTIONS
As you walk, a fragment jumps between being an object and an
enclosure. But it is always open.
As you leave, the faces of the buildings detach themselves and follow
your lead. Then they settle back into the fabric again.
SITE: CITYSCAPE
The fragment’s role is to rebuild the city’s
story. Fragments of a fabric are taken for granted as evidence to corroborate a
story. By referring to something that is missing, the fragment defines it.
The scale of the fragment jumps between two
scales: local reading (as an object) and distant reading (as a face against the
backdrop of the site’s fabric.)
The fabric of a city is read as a context: it is
a continuing story. The fragment is kept as an essential, the definer of how anything
new surrounding it will be arranged. Ambiguous continuities, ambiguous edges.
Space as the “middle region between the already encoded eye and the reflexive
knowledge”. Michael Foucault

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