November 2008 Archives
Now I will imagine a scenario that is more direct.
here there are three anchored ones that effect their field differently.
Two collide. One goes in wrong direction and misses.
The detached fragment is also here. Am developing notation as I go along.
Also, the relationship between the parts changes in relationship to your view. (images on right)
I think that I need another method of modelling.I am still trying to work with how the field reacts when many fragments (that each have their own behaviour). I need to work with more than 1 fragment basically. Also, I am still really seeking the spatial effect that I describe in manifesto. Today, I am trying Maya as a modelling tool...
manipulated ground planes that are stitched together so that the distorted volumes collide.
In effect, the view is always changing
I am trying to spatially demonstrate the behaviours that are described in the manifesto. At the moment the models are instances. This weekend I am continuing to create models of the behaviours between many fragments.
The considerations are:
1. are how the behaviour of the fragment or fragments transform their context
2. How the fragments react to each other and causes a reaction from their field
3. The field as an abstracted type of landscape - points.
4.The edge between the fragment and field its trying to move from.
5. Converging planes.
This was a start: fragments are extracted from the city fabric. In order to pull the selected fragments together, parts of the city collapse or are closed up as a result. Need to think more about what this is doing and why...

The
true state of the Icon is the fragment as its identity is created when and how
it is referred to.
The
icon is not comprehended via its singular, localised form but in its
referential form. The impact of an icon relies on how well it refers to itself.
The references become the key moments that construct the story of the icon. The
omni-presence of an icon is achieved in its fragmentary state. Therefore, the
iconic state is the fragment.
A Fragment is a record or trace of something that HAS existed or WILL
exist.
A
Fragment refers to an absent whole. A fragment carries the specific information
of the absent whole.
The
story of the whole is constructed through its key moments.
A
fragment is the foundation of a constructed reality.
FRAGMENTS THAT ARE STOPPED AND FLATTENED ONTO A PLANE:
THE IMAGE
Fragments are carefully composed in a particular
way towards a single viewpoint. The worlds are not representations of a reality
but a construction of one. These fragments define the graphic space and a
reality is constructed within the picture plane.
VIEWPOINT
The viewer has both an inflexible and privileged
viewpoint. The viewpoint is fixed because it is determined by the image author.
BEHAVIOUR/ARTICULATION
The fragment refers to an overall plan or
arrangement that it sits within yet also articulates itself with its own
separate behaviour. Therefore, a dynamic space is created.
The Anchored fragment: this fragment is
tied to its origins but also wants to move away from it.
It is grounded, and heavy and
you can see where it sits within an overall spatial organisation. But if it
wants to move, what it is tied to has to move also. As a result, the plan is
rotated and warped.
The Unattached fragment:
this fragment is independent of its origin but could return
to it if it wanted to. This fragment only shows
you certain sides of itself. It resembles its origin but always makes a
point of showing that its
different. As a result, the elevations of the volumes are disconnected and are
shifting. The plan is flipped up towards the viewer. Parallel lines vs
converging lines.
The
Merging fragment: this fragment camouflages itself into any
position. It is a corner that flattens flattens itself onto a plane.
The
Shattering fragment: when this fragment impacts with a fixed object it
shatters it and its shards embed themselves into other volumes.
The Interconnecting fragment:
this fragment looks for edges where it can fit its own edges into
perfectly. Regardless of what orientation it is,
its edges will always fit in place.
The Expanding fragment: this fragments
starts of singular but starts to steal parts from its surroundings and these
parts begin to talk the same language as the fragment.
FRAGMENTS THAT ARE VOLUMES THAT ARE CONTINUALLY
READJUSTING THEMSELVES:
SPATIAL
The fragments cause the space that you engage
with to slip in and out of place, to emerge and to recede. Distances are no
longer measurable. The position of the ground plane is unreliable
VIEWPOINT
The viewer is roaming. There is no single
viewpoint as it constantly changes in relation to the movements of the viewer.
ACTIONS
As you walk, a fragment jumps between being an object and an
enclosure. But it is always open.
As you leave, the faces of the buildings detach themselves and follow
your lead. Then they settle back into the fabric again.
SITE: CITYSCAPE
The fragment’s role is to rebuild the city’s
story. Fragments of a fabric are taken for granted as evidence to corroborate a
story. By referring to something that is missing, the fragment defines it.
The scale of the fragment jumps between two
scales: local reading (as an object) and distant reading (as a face against the
backdrop of the site’s fabric.)
The fabric of a city is read as a context: it is
a continuing story. The fragment is kept as an essential, the definer of how anything
new surrounding it will be arranged. Ambiguous continuities, ambiguous edges.
Space as the “middle region between the already encoded eye and the reflexive
knowledge”. Michael Foucault
The
Iconic signifies something that is asking to be believed in by a collective of
people. It embodies a belief or a way of thinking that calls for a collective
support. The act of creating something Iconic is one of manipulation – manipulating
something that already exists so that it both resembles it and reacts against
it. This is because the underlying idea needs to be conveyed in a way that
creates both excitement and a sense of ‘truth.’ The image of the icon in effect
appears as an absolute only through the careful composition of its parts.
THE
ICONIC IMAGE:
“How is the image
used to convey a manifesto or vision instrumental in creating its iconicity?”
The iconic image
has a role to communicate the essence and intentions of the project and manifesto
in a very direct way. It has a duty to convey a message in such a manner that
it could be comprehended as a “truth” by a particular audience. As the
manifesto’s intentions are to make itself apparent within the image, the goal
of the image is not just to represent but to actually construct a “reality.” You
are directed as to how to view something.
The
idea or intentions of a manifesto live and breath within an invented graphic
space. It has been constructed from a
fixed, favoured viewpoint. A ‘reality’ has been constructed.
The
two main types of architectural images I am dealing with that aim to both
construct and resemble a reality:
- Measured:
To flatten or abstract a space into a 2d plan is to depict an overall spatial
organisation. The fabric of a city is collapsed in order to construct a
map of it. It is a qountative survey of an overall whole. There is a
direct dichotomy between volume and space, public and private, physically
accessible and non- accessible. The plan assumes that the viewer needs an
orientation of an overall whole. There is always a depiction of the
boundary of space and its mainly composed of parallel lines. The plan is
generally agreed upon to be a ‘true’ representation of a city.
- Immeasurable:
Techniques are used in 2d to create a sense of spatial depth as opposed to
flattening a space. Visionary. Narrative based. Single view point. To understand the
composition, there is a break down of it into its fragments and how they
relate to each other.
Therefore, I believe the significance
of the behaviour of the fragment as its own entity is that it carries the
specifics of a whole. Specific coding of an overall. It un-collapses points of
information. It has a materiality. It creates a dynamic space by standing in
relation to both its origin and another fragment. Its always changing and its
what you directly engage with.
Questions: how can the constructed
reality in 2d inform a 3d spatial experience? How can the image be instructive?
What comes from understanding the nature of the city through its fragments?
.
There
is no static whole just an active relationship between fragments.
This
is a dynamic state.
Fragments
are both perfect and imperfect- they roam, becoming to complete themselves as
wholes but never do.
There are
many states. It is a dynamic spatial condition that arises when a fragment is
moving away from it origin (state of defining itself as its own entity) or
returning to its origin (becoming part of a whole again.)
An
understanding or extraction of the world is revealed when deconstructing the
way in which a 2d image has been composed. The 2d image is a constructed
reality.
Techniques
used in 2d to create spatial depth:
MONTAGE
Use of
a jump cut in 2d space as well as
constructing a narrative:
In
film you can cut it up at random into small sequences. These are fragments –
they play themselves out or occur to you in immediate time. There is no lead
up, no introduction and no fade out.
Fragments
like these slide past each other, sometimes clash, try to unfold to tell more
beyond itself but are stopped by the emergence of another fragment. You can
look upon a fragment or let it surround you. You move forward, perceive another
fragment and the whole picture changes again.
DISTORTION
OF SPACE
No linear
sequences only Multiple occurrences.
A
sequence can unfold in a linear fashion but I call for the drawing out of
fragments.
Cut,
edit, drop, add, juxtapose. To pull these fragments together, you need to
deform and melt the background they are attached to. As demonstrated in the paintings of Zaha
Hadid, through distortion, fragments emerge.
SCALE OF
UNBUILT FORM VS BUILT FORM. URBAN.
You
have a landscape and you have the fabric that populates it. Silence from an
uncluttered landscape gives solace and a sense of pause but matter that is
active, that crunches, that cuts up space, that you engage with, lives with
you.

