sweep sweep

| | Comments (2)

screenshot1_web.jpg


















My friend Simon helped me with a script for sweeping the curves. It doesn't sort out the edges so I will have to go back re-sweep but it does allow me to get a quick preview of what the model will look like. I have to re-project some of the curves because they are crashing into other curves in an undesirable way and I have to work out where I am going to thicken the curves so that they meet the layer above, creating both another (super-glam) inflection point and provide the structural support necessary for the model/building to stand (it also creates a hiearchy of inflection). I also have to make a suface for the floor level.



2 Comments

Natasha Sandmeier said:

it's wild, bizarre, strange and almost entirely illegible but if you are able to communicate through simple drawings/diagrams how you are transforming (3d rotating) 2d ovals into 3d it will be ultra-interesting.

it will definitely look fat if doubled - on the bright side, is not much material = cheap so shouldn't be too big a deal if you make it double the size, no?


Erandi de Silva said:

ya, i am compelled to double it because i want to make sure that it's strong enough to stand. on the downside, i'm worried i might lose the essence of what i am trying to communicate because the curves won't be articulated as well.

as for the diagrams, i have a record of the phases of transformation. just need to annotate and lay them out.

Leave a comment

About this Entry

This page contains a single entry by Erandi de Silva published on May 28, 2008 9:19 PM.

eureka! was the previous entry in this blog.

the fam is the next entry in this blog.

Find recent content on the main index or look in the archives to find all content.

Powered by Movable Type 4.01