void corners

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20100213ring01.jpg
not on every level the same corners are the shared spaces,

on the snake chain, the idea was to have one end as shared space and the other corner as void. here, by rotation this rule is applied to different corners.


20100213ring02.jpg

the void can make space for a slightly larger shared space between different levels.

making the shift of levels a little more extreme can be an option too, right now the shift is 2.5m's on every level.

About this Entry

This page contains a single entry by Aras Burak published on February 13, 2010 11:31 AM.

what's the rush? was the previous entry in this blog.

6.0m shift is the next entry in this blog.

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