December 2007 Archives

Last year I made a space, which was entered into through an object, using the imagination.

This year I will make an imagination, which is entered into through a space, using objects.

 

 

Space, whether personal, economic, artistic, literary or universal, Space is what we fabricate as the external, material, communicable realisations of that capacity for thought, ideas and imagination which renders us as that most amazing thing: human. Space is the magic that a baby discovers she inhabits as she begins to hurl things around and watch their trajectories, it is the thing that happily allows the objects she throws to exist where they started, and at the other end of the room where they fall; and it is the thing which the toddler transforms in his own small way when he builds his little empire of sprawling lego, as it is also transformed by the machinations of countless other toddlers, teenagers staking their identity, young couples proclaiming their material independance, dictators ensuring their renown, and protestors making their statements. Space is unalloyed and glorious equality, it is full of the entirely dissimilar, and is made richer by deviance; the only unity it proclaims is that of flatness, a total lack of judgement between its parts, a total unity in utter variety.

I am looking for some Space.

Final Sec for Jury

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Sorry natasha, it had already gone through the PDF transfer and was printing when i got ur message!
sec1forwebmoo.jpg
Hope its ok.

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first view. its sifeways to show some detail... but still hard to see at 72dpi and 550pix wide!
sec1_trial-for-web.jpg

Totem Column

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tottogethertest1bforweb.jpg
 

tottest2for-web.jpg
tottest1for-web3.jpg

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First Maxwell render!

I think that I will try and use maxwell only for object-like parts of the design...

first-maxwellforweb.jpg

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Addendum: The lines running across the multi-nave, and the funny shapes at either end of those lines are totem-columns, as the area is built using a post-and-beam system. There will be a wobbly architrave running above the totem-columns which hold up a flat coffered ceiling. The Chandeliers in this area will effectively be hanging climbing frames.

totems1forweb.jpg
climbing-chandelierfor-web.jpg
plan of multi nave area

multi-nave-for-web1.jpgIn overall schematic plan
main4-for-web1.jpgand in more detail
main4-for-web2.jpg

salome-franz-stuckforweb.jpg
Behind extended the city, its tall, cubed shaped houses rising in tiers like an amphitheatre. They were made of stone, planks, pebbles, rushes, seashells, trodden earth. The temple groves stood out like lakes of greenery in this mountain of multi-coloured blocks. Public squares levelled it out at regular intervals; countless intersecting alleys cut it up from top to bottom. The walls of the three old quarters, now mixed together, were still distinguishable; they rose here and there like great reefs, or extended huge sections -half covered with flowers, blackened, widely streaked where rubbish had been thrown down, and streets passed through their gaping apertures like rivers under bridges.

The Acropolis hill, in the centre of Byrsa, was covered over with a litter of monuments. There were temples with twisted pillars, bronze capitals, and metal chains, cones of dry stone with azure stripes, copper cupolas, marble architraves, Babylonian buttresses, obelisks balancing on their points like upturned torches. Peristyles reached to pediments; scrolls unfolded between colonnades; granite walls supported tile partitions; in all this one thing was piled on another, half-hiding it, in a marvellous and unintelligible way. There was a feeling of successive ages and, as it were, memories of forgotten lands.

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